Two-Digit Multiplication
- 94 × 8 =
- 97 × 5 =
- 61 × 6 =
- 11 × 9 =
- 23 × 9 =
- 93 × 2 =
- 62 × 5 =
- 73 × 7 =
- 15 × 5 =
- 70 × 4 =
- 29 × 8 =
- 64 × 9 =
- 93 × 9 =
- 37 × 3 =
- 56 × 3 =
- 95 × 9 =
- 35 × 5 =
- 47 × 8 =
- 36 × 5 =
- 96 × 6 =
puzzleandprint.com
Two-digit by single-digit practice, with answer keys.
puzzleandprint.com
puzzleandprint.com
Four sheets at different lengths. Every one is a two-page PDF — the worksheet, then the answer key on its own page.
Two-digit multiplication is where the tables stop being the exercise and start being the tool. Every problem on this sheet needs a recalled fact and then a carry, so a child who is still working out 6 × 7 will find it slow going for reasons that have nothing to do with the new skill.
That makes these sheets a good diagnostic. If the errors are in the carrying, the method needs work. If they are in the underlying facts, go back to the tables for a fortnight — it is faster in the end.
The sheets pair a two-digit number with a single digit, which is the standard next step after the tables and before long multiplication. Twenty problems is a sensible homework page here; a hundred of these is a lot more work than a hundred table facts.
The answer key prints on its own page, laid out in the same order, so it can be marked down the columns.
No. The two numbers are ordered before the problem is written, so the larger one always comes first and the answer is never below zero. The range you set is still respected.
Always. The divisor and the answer are chosen first and the dividend is calculated from them, so there is never a remainder and never a division by zero. That is built into how the problems are made rather than something filtered out afterwards.
Choose multiplication and set one of the two numbers to the same value at both ends — 7 to 7, for example. The other number stays a range, so you get 7 × 1 through 7 × 12 in a random order.
On page two of the PDF, laid out in the same order as the worksheet so you can mark down the columns.
Only if your ranges cannot make enough different problems to fill the page — 1 to 3 by 1 to 3 gives nine possibilities, so a 20-problem page must repeat. The tool warns you when that happens and suggests widening a range.
No. No sign-up and no watermark, and the worksheet is generated in your browser rather than on a server.